[games-server/ghost++] initial import, still not finished (and only compile tested) uses cmake as we have a dep on it anyway.

This commit is contained in:
2012-08-08 09:29:25 +02:00
parent d5d51e1671
commit 1bc6e89149
13 changed files with 1094 additions and 0 deletions

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#--------------------------------------------------------
# Copyright (c) 2007, 2010, Oracle and/or its affiliates. All rights reserved
#
# The MySQL Connector/ODBC is licensed under the terms of the GPLv2
# <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most
# MySQL Connectors. There are special exceptions to the terms and
# conditions of the GPLv2 as it is applied to this software, see the
# FLOSS License Exception
# <http://www.mysql.com/about/legal/licensing/foss-exception.html>.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published
# by the Free Software Foundation; version 2 of the License.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
# for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
##########################################################################
#-------------- FIND MYSQL_INCLUDE_DIR ------------------
FIND_PATH(MYSQL_INCLUDE_DIR mysql.h
$ENV{MYSQL_INCLUDE_DIR}
$ENV{MYSQL_DIR}/include
/usr/include/mysql
/usr/local/include/mysql
/opt/mysql/mysql/include
/opt/mysql/mysql/include/mysql
/usr/local/mysql/include
/usr/local/mysql/include/mysql
$ENV{ProgramFiles}/MySQL/*/include
$ENV{SystemDrive}/MySQL/*/include)
#----------------- FIND MYSQL_LIB_DIR -------------------
IF (WIN32)
# Set lib path suffixes
# dist = for mysql binary distributions
# build = for custom built tree
IF (CMAKE_BUILD_TYPE STREQUAL Debug)
SET(libsuffixDist debug)
SET(libsuffixBuild Debug)
ELSE (CMAKE_BUILD_TYPE STREQUAL Debug)
SET(libsuffixDist opt)
SET(libsuffixBuild Release)
ADD_DEFINITIONS(-DDBUG_OFF)
ENDIF (CMAKE_BUILD_TYPE STREQUAL Debug)
FIND_LIBRARY(MYSQL_LIB NAMES mysqlclient
PATHS
$ENV{MYSQL_DIR}/lib/${libsuffixDist}
$ENV{MYSQL_DIR}/lib
$ENV{MYSQL_DIR}/libmysql
$ENV{MYSQL_DIR}/lib
$ENV{MYSQL_DIR}/libmysql/${libsuffixBuild}
$ENV{MYSQL_DIR}/client/${libsuffixBuild}
$ENV{MYSQL_DIR}/libmysql/${libsuffixBuild}
$ENV{ProgramFiles}/MySQL/*/lib/${libsuffixDist}
$ENV{ProgramFiles}/MySQL/*/lib
$ENV{SystemDrive}/MySQL/*/lib/${libsuffixDist})
ELSE (WIN32)
FIND_LIBRARY(MYSQL_LIB NAMES mysqlclient_r
PATHS
$ENV{MYSQL_DIR}/libmysql_r/.libs
$ENV{MYSQL_DIR}/lib
$ENV{MYSQL_DIR}/lib/mysql
/usr/lib/mysql
/usr/local/lib/mysql
/usr/local/mysql/lib
/usr/local/mysql/lib/mysql
/opt/mysql/mysql/lib
/opt/mysql/mysql/lib/mysql)
ENDIF (WIN32)
IF(MYSQL_LIB)
GET_FILENAME_COMPONENT(MYSQL_LIB_DIR ${MYSQL_LIB} PATH)
ENDIF(MYSQL_LIB)
IF (MYSQL_INCLUDE_DIR AND MYSQL_LIB_DIR)
SET(MYSQL_FOUND TRUE)
INCLUDE_DIRECTORIES(${MYSQL_INCLUDE_DIR})
LINK_DIRECTORIES(${MYSQL_LIB_DIR})
FIND_LIBRARY(MYSQL_ZLIB zlib PATHS ${MYSQL_LIB_DIR})
FIND_LIBRARY(MYSQL_YASSL yassl PATHS ${MYSQL_LIB_DIR})
FIND_LIBRARY(MYSQL_TAOCRYPT taocrypt PATHS ${MYSQL_LIB_DIR})
IF (WIN32)
SET(MYSQL_CLIENT_LIBS mysqlclient)
ELSE (WIN32)
SET(MYSQL_CLIENT_LIBS mysqlclient_r)
ENDIF (WIN32)
IF (MYSQL_ZLIB)
SET(MYSQL_CLIENT_LIBS ${MYSQL_CLIENT_LIBS} zlib)
ENDIF (MYSQL_ZLIB)
IF (MYSQL_YASSL)
SET(MYSQL_CLIENT_LIBS ${MYSQL_CLIENT_LIBS} yassl)
ENDIF (MYSQL_YASSL)
IF (MYSQL_TAOCRYPT)
SET(MYSQL_CLIENT_LIBS ${MYSQL_CLIENT_LIBS} taocrypt)
ENDIF (MYSQL_TAOCRYPT)
# Added needed mysqlclient dependencies on Windows
IF (WIN32)
SET(MYSQL_CLIENT_LIBS ${MYSQL_CLIENT_LIBS} ws2_32)
ELSE (WIN32)
FIND_PACKAGE(Threads)
SET(MYSQL_CLIENT_LIBS ${MYSQL_CLIENT_LIBS} ${CMAKE_THREAD_LIBS_INIT})
ENDIF (WIN32)
MESSAGE(STATUS "MySQL Include dir: ${MYSQL_INCLUDE_DIR} library dir: ${MYSQL_LIB_DIR}")
MESSAGE(STATUS "MySQL client libraries: ${MYSQL_CLIENT_LIBS}")
ELSE (MYSQL_INCLUDE_DIR AND MYSQL_LIB_DIR)
MESSAGE(FATAL_ERROR "Cannot find MySQL. Include dir: ${MYSQL_INCLUDE_DIR} library dir: ${MYSQL_LIB_DIR}")
ENDIF (MYSQL_INCLUDE_DIR AND MYSQL_LIB_DIR)

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# - Try to find Sqlite
# Once done this will define
#
# SQLITE_FOUND - system has Sqlite
# SQLITE_INCLUDE_DIR - the Sqlite include directory
# SQLITE_LIBRARIES - Link these to use Sqlite
# SQLITE_DEFINITIONS - Compiler switches required for using Sqlite
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
# Copyright (c) 2008, Gilles Caulier, <caulier.gilles@gmail.com>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
if ( SQLITE_INCLUDE_DIR AND SQLITE_LIBRARIES )
# in cache already
SET(Sqlite_FIND_QUIETLY TRUE)
endif ( SQLITE_INCLUDE_DIR AND SQLITE_LIBRARIES )
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
if( NOT WIN32 )
find_package(PkgConfig)
pkg_check_modules(PC_SQLITE QUIET sqlite3)
set(SQLITE_DEFINITIONS ${PC_SQLITE_CFLAGS_OTHER})
endif( NOT WIN32 )
find_path(SQLITE_INCLUDE_DIR NAMES sqlite3.h
PATHS
${PC_SQLITE_INCLUDEDIR}
${PC_SQLITE_INCLUDE_DIRS}
)
find_library(SQLITE_LIBRARIES NAMES sqlite3
PATHS
${PC_SQLITE_LIBDIR}
${PC_SQLITE_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Sqlite DEFAULT_MSG SQLITE_INCLUDE_DIR SQLITE_LIBRARIES )
# show the SQLITE_INCLUDE_DIR and SQLITE_LIBRARIES variables only in the advanced view
mark_as_advanced(SQLITE_INCLUDE_DIR SQLITE_LIBRARIES )

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# - Find StormLib
# Find StormLib headers and libraries.
#
# StormLib_INCLUDE_DIR - where to find StormLib.h, etc.
# StormLib_LIBRARY - List of libraries when using StormLib.
# StormLib_FOUND - True if StormLib found.
# Look for the header file.
FIND_PATH( StormLib_INCLUDE_DIR NAMES StormLib.h
PATHS /usr/include /usr/local/include)
MARK_AS_ADVANCED(StormLib_INCLUDE_DIR)
# Look for the library.
FIND_LIBRARY( StormLib_LIBRARY NAMES storm
PATHS /usr/lib /usr/lib64 )
MARK_AS_ADVANCED(StormLib_LIBRARY)
# Copy the results to the output variables.
IF(StormLib_INCLUDE_DIR AND StormLib_LIBRARY)
SET(StormLib_FOUND 1)
ELSE(StormLib_INCLUDE_DIR AND StormLib_LIBRARY)
SET(StormLib_FOUND 0)
ENDIF(StormLib_INCLUDE_DIR AND StormLib_LIBRARY)

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# - Find bncsutil
# Find bncsutil headers and libraries.
#
# bncsutil_INCLUDE_DIR - where to find bncsutil.h, etc.
# bncsutil_LIBRARY - List of libraries when using bncsutil.
# bncsutil_FOUND - True if bncsutil found.
# Look for the header file.
FIND_PATH( bncsutil_INCLUDE_DIR NAMES bncsutil.h
PATHS /usr/include/bncsutil /usr/local/include/bncsutil)
MARK_AS_ADVANCED(bncsutil_INCLUDE_DIR)
# Look for the library.
FIND_LIBRARY( bncsutil_LIBRARY NAMES bncsutil
PATHS /usr/lib /usr/lib64 )
MARK_AS_ADVANCED(bncsutil_LIBRARY)
# Copy the results to the output variables.
IF(bncsutil_INCLUDE_DIR AND bncsutil_LIBRARY)
SET(bncsutil_FOUND 1)
ELSE(bncsutil_INCLUDE_DIR AND bncsutil_LIBRARY)
SET(bncsutil_FOUND 0)
ENDIF(bncsutil_INCLUDE_DIR AND bncsutil_LIBRARY)