[games-server/ghost++] initial import, still not finished (and only compile tested) uses cmake as we have a dep on it anyway.
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26
games-server/ghost++/files/ghost++-stormlib-include.patch
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26
games-server/ghost++/files/ghost++-stormlib-include.patch
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@@ -0,0 +1,26 @@
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Index: ghost/ghost.cpp
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===================================================================
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--- ghost/ghost.cpp (revision 572)
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+++ ghost/ghost.cpp (working copy)
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@@ -48,7 +48,7 @@
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#endif
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#define __STORMLIB_SELF__
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-#include <stormlib/StormLib.h>
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+#include <StormLib.h>
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/*
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Index: ghost/map.cpp
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===================================================================
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--- ghost/map.cpp (revision 572)
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+++ ghost/map.cpp (working copy)
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@@ -26,7 +26,7 @@
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#include "map.h"
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#define __STORMLIB_SELF__
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-#include <stormlib/StormLib.h>
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+#include <StormLib.h>
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#define ROTL(x,n) ((x)<<(n))|((x)>>(32-(n))) // this won't work with signed types
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#define ROTR(x,n) ((x)>>(n))|((x)<<(32-(n))) // this won't work with signed types
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