[games-server/ghost++] initial import, still not finished (and only compile tested) uses cmake as we have a dep on it anyway.

This commit is contained in:
2012-08-08 09:29:25 +02:00
parent d5d51e1671
commit 1bc6e89149
13 changed files with 1094 additions and 0 deletions

View File

@@ -0,0 +1,26 @@
Index: ghost/ghost.cpp
===================================================================
--- ghost/ghost.cpp (revision 572)
+++ ghost/ghost.cpp (working copy)
@@ -48,7 +48,7 @@
#endif
#define __STORMLIB_SELF__
-#include <stormlib/StormLib.h>
+#include <StormLib.h>
/*
Index: ghost/map.cpp
===================================================================
--- ghost/map.cpp (revision 572)
+++ ghost/map.cpp (working copy)
@@ -26,7 +26,7 @@
#include "map.h"
#define __STORMLIB_SELF__
-#include <stormlib/StormLib.h>
+#include <StormLib.h>
#define ROTL(x,n) ((x)<<(n))|((x)>>(32-(n))) // this won't work with signed types
#define ROTR(x,n) ((x)>>(n))|((x)<<(32-(n))) // this won't work with signed types