[dev-games/StormLib] version bump, converted to cmake-multilib, also still lacks static-libs support despite existence of useflag
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@@ -1,15 +1,15 @@
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--- CMakeLists.txt.old 2012-01-02 09:32:42.000000000 +0100
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+++ CMakeLists.txt 2012-05-05 00:42:28.000000000 +0200
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@@ -237,6 +237,8 @@
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test/Test.cpp
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)
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--- CMakeLists.txt.old 2013-11-12 18:53:57.930000000 +0100
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+++ CMakeLists.txt 2013-11-12 18:57:20.700000000 +0100
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@@ -281,7 +281,7 @@
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add_library(storm_static STATIC ${SRC_FILES} ${SRC_ADDITIONAL_FILES})
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target_link_libraries(storm_static ${LINK_LIBS})
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set_target_properties(storm_static PROPERTIES OUTPUT_NAME storm)
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- install(TARGETS storm_static RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib FRAMEWORK DESTINATION /Library/Frameworks)
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+ install(TARGETS storm_static RUNTIME DESTINATION bin LIBRARY DESTINATION lib${LIB_SUFFIX} ARCHIVE DESTINATION lib${LIB_SUFFIX} FRAMEWORK DESTINATION /Library/Frameworks)
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endif()
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+set(LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)")
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+
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add_definitions(-D_7ZIP_ST -DBZ_STRICT_ANSI)
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if(WIN32)
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@@ -290,6 +292,6 @@
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if(APPLE)
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@@ -300,6 +300,6 @@
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set_target_properties(storm PROPERTIES OUTPUT_NAME StormLib)
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endif()
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