fixed ebuilds broken by carelessly "converting" them to EAPI6

This commit is contained in:
2016-02-10 18:21:19 +01:00
parent c47d5cf824
commit 6312828428
10 changed files with 76 additions and 110 deletions

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@@ -1,7 +1,5 @@
Index: ghost/ghost.cpp
===================================================================
--- ghost/ghost.cpp (revision 573)
+++ ghost/ghost.cpp (working copy)
--- a/ghost/ghost.cpp
+++ b/ghost/ghost.cpp
@@ -233,15 +233,23 @@
{
srand( time( NULL ) );

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@@ -1,7 +1,5 @@
Index: ghost/ghost.cpp
===================================================================
--- ghost/ghost.cpp (revision 600)
+++ ghost/ghost.cpp (working copy)
--- a/ghost/ghost.cpp
+++ b/ghost/ghost.cpp
@@ -677,12 +677,20 @@
if( m_AdminGamePort == m_HostPort )
CONSOLE_Print( "[GHOST] warning - admingame_port and bot_hostport are set to the same value, you won't be able to host any games" );
@@ -100,10 +98,8 @@ Index: ghost/ghost.cpp
void CGHost :: EventBNETConnecting( CBNET *bnet )
{
if( m_AdminGame )
Index: ghost/ghost.h
===================================================================
--- ghost/ghost.h (revision 600)
+++ ghost/ghost.h (working copy)
--- a/ghost/ghost.h
+++ b/ghost/ghost.h
@@ -134,6 +134,8 @@
bool m_TCPNoDelay; // config value: use Nagle's algorithm or not
uint32_t m_MatchMakingMethod; // config value: the matchmaking method

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@@ -1,7 +1,5 @@
Index: ghost/ghostdbsqlite.cpp
===================================================================
--- ghost/ghostdbsqlite.cpp (revision 580)
+++ ghost/ghostdbsqlite.cpp (working copy)
--- a/ghost/ghostdbsqlite.cpp
+++ b/ghost/ghostdbsqlite.cpp
@@ -23,8 +23,9 @@
#include "config.h"
#include "ghostdb.h"

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@@ -1,7 +1,5 @@
Index: ghost/ghost.cpp
===================================================================
--- ghost/ghost.cpp (revision 600)
+++ ghost/ghost.cpp (working copy)
--- a/ghost/ghost.cpp
+++ b/ghost/ghost.cpp
@@ -48,7 +48,7 @@
#endif
@@ -29,10 +27,8 @@ Index: ghost/ghost.cpp
{
CONSOLE_Print( "[GHOST] extracting Scripts\\blizzard.j from MPQ file to [" + m_MapCFGPath + "blizzard.j]" );
UTIL_FileWrite( m_MapCFGPath + "blizzard.j", (unsigned char *)SubFileData, BytesRead );
Index: ghost/map.cpp
===================================================================
--- ghost/map.cpp (revision 600)
+++ ghost/map.cpp (working copy)
--- a/ghost/map.cpp
+++ b/ghost/map.cpp
@@ -26,7 +26,7 @@
#include "map.h"
@@ -78,10 +74,8 @@ Index: ghost/map.cpp
{
istringstream ISS( string( SubFileData, BytesRead ) );
Index: ghost/socket.h
===================================================================
--- ghost/socket.h (revision 600)
+++ ghost/socket.h (working copy)
--- a/ghost/socket.h
+++ b/ghost/socket.h
@@ -79,8 +79,6 @@
#define SOCKET_ERROR -1