gentoo/games-server/ghost++/files/cmake/modules/FindSqlite.cmake

51 lines
1.5 KiB
CMake

# - Try to find Sqlite
# Once done this will define
#
# SQLITE_FOUND - system has Sqlite
# SQLITE_INCLUDE_DIR - the Sqlite include directory
# SQLITE_LIBRARIES - Link these to use Sqlite
# SQLITE_DEFINITIONS - Compiler switches required for using Sqlite
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
# Copyright (c) 2008, Gilles Caulier, <caulier.gilles@gmail.com>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
if ( SQLITE_INCLUDE_DIR AND SQLITE_LIBRARIES )
# in cache already
SET(Sqlite_FIND_QUIETLY TRUE)
endif ( SQLITE_INCLUDE_DIR AND SQLITE_LIBRARIES )
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
if( NOT WIN32 )
find_package(PkgConfig)
pkg_check_modules(PC_SQLITE QUIET sqlite3)
set(SQLITE_DEFINITIONS ${PC_SQLITE_CFLAGS_OTHER})
endif( NOT WIN32 )
find_path(SQLITE_INCLUDE_DIR NAMES sqlite3.h
PATHS
${PC_SQLITE_INCLUDEDIR}
${PC_SQLITE_INCLUDE_DIRS}
)
find_library(SQLITE_LIBRARIES NAMES sqlite3
PATHS
${PC_SQLITE_LIBDIR}
${PC_SQLITE_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Sqlite DEFAULT_MSG SQLITE_INCLUDE_DIR SQLITE_LIBRARIES )
# show the SQLITE_INCLUDE_DIR and SQLITE_LIBRARIES variables only in the advanced view
mark_as_advanced(SQLITE_INCLUDE_DIR SQLITE_LIBRARIES )